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Sunday, 18 April 2021

Assets 2



With the watercolour transitions for the smaller texts, I knew they had to be a lot quicker than the last two, so I made them come from the centre. I think this definitely worked well and they did their jobs efficiently. To improve them, it was hard finding a balance in the levels to use on the colour key. Some wouldn't remove enough background and there were large clumps of bg colour around the more transparent edges. Some got rid of the edges but started to make the writing fade too. I would have made them both slightly darker if I had kept them in to stop this. 




My original idea for the timeline was that it would be inside the frame so that it didn't get lost in all of the patterns. To do this, I made it two layers so that it would be more obvious to focus on but also wouldn't overlap my characters as much. The two line method made the shape look very uneven but adding AD made it look like too much information - so I added a small frame to really make it look like a timeline. The lines are also like those found around Grecian urns, which have words spelt out between them - which I will probably incorporate in the press pack too.



I wanted the treasure to be in an uneven heap so that parts could stick out from behind the characters in the already quite busy scene, without drawing too much attention. This also meant they got their time to be noticed during the pan out when nothing else was moving. I like the ink effect on these and the mix of colours. As this come in first, it doesn't make too much sense by this scene. But colouring in the shield and the urns helped make the coloured in golden mask look less out of place. 







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