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Thursday, 29 April 2021

Friday Crit - Mat and Michaela 30/4/21

  • Centre Agamemnon and the mask in the scene!! (I didn't realise they weren't!), easy fix. 
  • Try getting rid of the extra texts around the mask and the spear I think it did work, but the pause on the mask and Agamemnon might be a bit too long in comparison to the others. It's a nice break from all the rush but seems long compared to the other fast paced actions. 
  • Change the font again. Bolder. No serifs.  During my research, I didn't come across anything about san-serif fonts - not remembering a media class I once took - San serifs are easier to read. I just thought it was very against the style. And the san serif font found on a Grecian urn has a LOT of spacing. (I will use this font in the press pack though for titles)
This is where I found the opportunity to add in the credits for the sound. They were both too long to have in the nice Greek font. 
  • The current new font is Kohinoor Deranagari, which still looks taller and older, but with the 'semi bold' and san serif, it's a lot more clear to the viewer, with a slight kerning just to keep them a little apart. 

  • They think it looks weird that things can pass outside of the border so make it so things stop after the solid black lines I figured out that I could import an image as an import toon boom bitmap, and this would let me key frame an image and edit it inside harmony. Once I removed the middle, I was easily able to copy and past this layer in to every animation file so far so that they all had the same bits erased. 
  • Maybe start thinking of it as an old timey screening of the archaeologists' work instead of an urn - add a vignette, or more of one. I didn't add this one as I had already had one on the background, and I felt like some things on still frames that are very close to the edges would have been lost inside a double vignette. 
  • Audio is too quiet. I turned the volume up to max for this update, but it was still too quiet, even if it was an improvement. I realised by selecting an audio and pressing G you can alter the original base volume later on. 

  • Good timing! Much better improvement Yessss.
  • Better title shot, more time for the audience to ease in to the quick dialogue and speed up with the pace. Much more establishing 


WWW
  • Better timing, getting good understanding
  •  I think the new animation added from the last week update has good action and timing
  • Very proud of all the layers and erasing that the walls rising up took. 
  • I seem to have chosen appropriate spots to transition between scenes, where I don't have to copy and paste as many frames and assets. 
EBI
  • Audio is still quiet at this stage - my laptop must be really loud because its very clear even on half volume
  • No sound effects or bg music yet
  • I added a bit of a slow down on to the horse because I animated that really fast - but I think it could do with some manual retiming so that frames don't get really badly extended. 

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