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Wednesday, 17 February 2021

Animation: Cash to the Computer

WWW:
  • Cash fell nicely and spread well
  • Cash covered monitor
  • Monitor was big enough to see any details that might need to show on screen
  • Just stayed in the 2 second timeframe from the animatic
EBI:
  • By the time the cash started rotating, the pivot point was quite low and sent a lot of it off camera
  • The spin was quite fast to fit in the time
  • Mouse has to come on screen almost instantly
  • We've had lots of spins already
 
WWW:
  • Different method, makes it so not everything has to morph/ new texture
  • Gives the cash time to slowly float down as cash would
  • We have slightly extra time where the computer holds until the video hits 2 seconds, so we can add some time on to other shots.
  • Mouse comes on screen in good time
EBI:
  • There isn't much exaggeration, squash or stretch (12 Principles)
  • Needs less symmetry, which will be fixed in linework
  • Computer had to shrink a little more than it already shrank from the animatic to the swirl.

We think we will be using the fall, mostly for extra time purposes in our already close knit animation. The others also agreed that the spinning motion has been overused and will be used more later on, so it's a good break part way through. When Alex edits the position of the phone, they could always make it higher on the screen so the cash falls further and looks less straight forward. 

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