After Effects
I think my actual walk on after effects was a lot smoother, and the way everything was paired and ordered was straight forward all in the same tab. The rig on the cape was very effective but was quite hard to use, as they take a lot of space and make it hard to see the cape itself.
Harmony
The cape was a lot easier to rig and move because the circles are a lot smaller and makes the cape easier to see. However, the animation on the cape itself was worse, as the lines split after a stretch too far. The rig of the character itself was a lot easier, as you just moved the anchor point to the limbs to rotate them instead of adding bones that add layers to every body part in after effects. Actually ordering the body was difficult to figure out, but I managed in the end and I think it was useful for characters like Achilles where the cape might look better in front on him but behind on someone else. You pair the body parts all to the torso in the actual timeline, but you order everything in the node view.
Another pro to Harmony is that I can replace the eyes and hands a lot easier than I would do in After Effects, as after effects would be a whole new layer with a new image and require a new rig/pairing mechanism in the same position as the last.
I think therefore, I will be using Harmony in my work, especially to help with the panning transitions, I think it will be easier for me with my current level of practice in it this year.
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