Made his face less slanted and is eye a little more clear - more leaf shape like the eyes of the mask. I added the darker back limb colour for reference from my experiments in toon boom and ae.
I made his gaze straight on and changed the eyebrow in to an upper eyelid to show more age. I think I liked the thick black eyebrow and will add that in as well as in the real production.
My favourite is the bottom left, because I think it was the most interesting and the most likely to be found on an actual Grecian urn. My plan was to have the lines come on one at a time - but I think now that I am writing this after recording a voice over for my voice over artist - I've realised there isn't a lot of time on the logos and title.

This will be for main keywords - I will use a simple font for big important text that is easy to read and can be lower case. (less intimidating)
I wanted to keep the colours minimal like the characters but also making sure the effect of this being gold or bronze comes through. I think this was done quite well and will look more subtle against the background which is coloured similar.
His action in the script is a quick notion to him - he doesn't have a role or a job - just to be on the screen. So I think giving him the big coat won't get in the way of any actions, especially if he is up close to the camera. I also think the coat adds a little more memorabilia to him and shows his personality - so he's not just another random archaeologist and people will remember his face and quirks.
I asked people for opinions on the colour choices. Between friends (the target audience age range) and family - they preferred the old timey look. This will also show their age/what era they are from based on what colours their photographs printed. I also think his very pale white skin tones will look very bright against everything else.
Similar to Schliemann, Korfmann's hat and glasses are an iconic image of his character, and they clearly mean a lot to people if they were used in his memorial statue in his university of study. I think his whole appearance is very unique and appealing, just like he was - so people will like him as much as his work.
His photographs are in full colour but I think muting him slightly lets him match with Schliemann and also acknowledges his age and his death instead of making him seem alive and in the now. I like the collar being up front to add some depth, but Korfmann has the most movement in the whole animation so this may be tricky and possibly a better trick to use on Schliemann.
Turning Achilles slightly greyscale and whiter to create a light stone. I could add some texture to this - but in Harmony there won't be a way to give him a texture overlay and make the transition smooth - so I think maybe drawing cracks in to him is a better option.










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