5/3/21

This land is mine, top left, uses borders on the top and bottom, and keeps the heads side profile, a lot like a Grecian urn. The patterns used in the clothing are all swirls or cubic, like urn patterns. I think carrying these forward will be a good idea. The gradient sky background would make a nice simple watercolour background as a part of the experimental media I spoke to Michaela about.
https://youtu.be/OrFfkeEZHFE Giangrande top right keeps the body and head 3/4s but doesn't ever change the body or limbs - just eye replacement. I think this will help my productivity, especially if it's not done digitally.
The bottom left uses hints of colour, I think this is smart to draw the eye around. Maybe using important objects on white paper instead of in coloured card?

I started looking at both Grecian references (urns) and renaissance paintings and tried to merge them in my own style. I liked the dresses and hairstyles in the renaissance depictions but I think the sun/star earrings are a big part carried through both in Helen's depictions.

The renaissance usually show the characters are pale with fair hair, but researching more in to Greek skin colours - the natural skin would be heavily tanned with darker hair. With lighter clothing colours to keep them cool in the sun. I like the blue hair from the urn though, as it makes Helen look like a descendant of the gods. (Zeus' daughter) I think the right one is the best and looks the most royal.
6/3/21
This is when I researched that on urns, women are presented in white ink and men in black. This explains how fare Helen was in all of her depictions. This actually made researching the males harder as it was hard to tell them all apart. I think using colours would be the best way to go with the characters.

They all had a similar chest piece. I liked the face on the right, but it seemed too generic and old. I think Achilles should be a young hero; the curly hair helped with that. The one on the right would make a good copy and paste repeat soldier for either side. WWW- All look like they have different personalities. EBI- I think the young face in the top middle is the best but the body should be shorter instead of just replacing.
WWW - I think the face of the Agamemnon I have designed looks a lot like the mask, so the comparison won't be confusing to the audience. The red and gold links back to the colours in Achilles so red could be a good defining colour for the Greek Spartans.
8/3/21
I really like way the patterns have appeared. I think the cape could be a problem on Achilles - but I think this project may be best done digitally - so making the cape more flowing could be a good idea. Make it look like fabric and everything else using a textured ink brush?
King Priam is described as a kind old man with fifty sons and multiple daughters. I wanted him to look frail, especially with his family dying in front of him in the trojan war story. I think keeping a crown on all of the Trojans will show their rich status whilst making them look like the defenders and not the fighters. Hector is usually shown with no shirt because of his famous death to Achilles, so I think the tucked in cape shows that he WAS a fighter but not THE fighter.
9/3/12
I think if I did water colour backgrounds, the beige might blend in with lots of sunset colour backgrounds. I'm happy with how related they both look, and the uses of the blue to show they're the opposite side of the war to the red Spartans. (blue vs red primary colours) EBI- Maybe squash King Priam's head a little horizontally , it looks a bit long.

WWW- Clearly the trojan horse, easy to animate (wheels rotate), nice texture clearly wood without huge levels of detail.
EBI - Possibly has more detail than the characters, could be a bit too detailed, especially in the bg. Tail will need to animate like the capes.
WWW-
- The sections are clear and there aren't too many switches that need to happen
- The neck is round enough that the head and body can move and it won't look unnatural.
EBI-
- The spear ended up being too fat and short, so I have made that longer and easier for the hand size to hold.
- The leg parts are reversed in order compared to other characters' legs. I think this could look unnatural in a test but it looks good now. solution would be to make the leg guard a separate item.
- Facial expression might be too subtle, maybe make the eyes go over the hair etc for shock.
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