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Saturday, 17 October 2020

Character Design Session 2

 

In our latest call, we discussed that the favoured design for Lilith was the best but everyone imagined her a little shorter - so I looked back at my very first design and used Luci's body type, so she still looks slender and not as short and stubby as the other short designs, but comfortable enough that the horns reach up to Sandy's shoulders as directed without a shrunken head. 
We decided that the t shirt and trouser combination might be a better outfit for the stop motion portion of the animation, and so I combined both Ayesha's and my own design together. I like the calmer looking eyes that Ayesha used, as mine looked permanently frightened. In the emotion sheet, I will incorporate the wispy hair strands to show how stressed she is.  I also combined the demon nose with Ayesha's pointed nose design to create a nice combination of human and demonic. To improve this design, I might make her hair a little brighter and lighter but still keeping it in the same red tone - so her hair doesn't blend with Lilith in a side by side.

These are Sandy's parents. My group liked how they both looked. The mum was mostly inspired by Lydia in Beetlejuice (the musical version), as her character will only appear in the 2D stills, we thought we would give her a complex outfit. With these two, I referred back to the basic form shapes from the Addams's Family 2019, mostly the parents. I made sure to use the circles on the father and the sharp triangles on the mother. I think to improve these, I will redraw the mother with better arms that are less muscular and more thin like Sandy's. Whilst trying to maintain the sharp shoulder angle, I think I made the arms look too irregular. I will also get rid of the demon nostrils in her nose and make it solely pointed. To show Sandy's heritage, I gave the mother a human hand, and the father three fingers. I also incorporated the swirls in to the mother's dress and will add some to the father on his stomach or knee caps. 

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