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Saturday, 17 October 2020

Micro Task 2 - Animism Week 2, Sentient Spaces

 Sentience - Is the ability to feel, understand or experience something consciously. The object is influenced by personal emotions. Therefore a sentient space is a background with a conscious, cities with faces, items reacting to the main character's action. 

Sentience vs animism. Animism is giving an object, place or creature human features. Sentient items have self knowledge. 

Just the background

[Figure 9]
[Figure 9] is the blast for the background. Overall, I liked the framing of the piece. I didn't want it straight on like it was in the animism task, as I wanted to show off my mirror technique in the background, so I framed it so you can see the reflection. The only thing I don't particularly like about this framing is that the taps aren't really a sentient background as asked for, but I thought the best location for an aerosol can would be the bathroom, and on a shelf against a wall felt too constricted for other characters. 

Spray 1st Attempt

[Figure 10]
I thought this attempt was very short for the amount of time that the spray was going off for. It's very quick and very straight, as if it's coming out in a hose of water and not in a spray. There also isn't much gravity or a sense of evaporating. 


Final Product
[Figure 11]
I like this take as it's over exaggerated and easy to see despite the speed of the sneeze. I used three layers of water to show depth and weight, which helped show the water thinning out as it falls. I think the mirror effect worked well, but because I added the water effects in photoshop, I had to add the reflection in as well, but I kept this as one colour to maintain the focus on the front view aerosol. 
I like this loop because you get to watch each person in turn as it repeats, which is unique and not something I usually think about. This was a good exercise for me, as I haven't created anything with multiple people in frame yet. To improve this, I probably would have angled the characters and the camera a little better. But because of the way I had created the eyes and mouth covering in front of the aerosol's body, i struggled keeping a good frame on all three characters. The computer also crashed and somehow deleted some of my saved data so this was actually my second attempt at creating the taps. 

[Figure 12]
[Figure 8] is the only documentation I have of the original. The image [Figure 12] was actually taken as a finished model but looking between the two, this definitely looks unfinished. I think I found a better reference for the second set of taps, as these 1st handles don't look ergonomic and they are not scaled right against the size of the aerosol. I'm also happy that I added in the tiled wall feature. 







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