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Wednesday, 28 October 2020

Harmony Induction


I designed this character to match the ghosts in the first Storyboard pro induction. I like the way the cape hits up in to his knees and the bounce on it. I think I should have drawn one head and kept it still so that the lines didn't become jagged and and solid mask quite out of shape. I also feel like I had cheated myself out of doing the arches in an arm swing by making the character zombie like in his heavy walk. I went back to uni to finish colouring this file and accidentally forgot my pen drive, so I ended up making a new walk cycle, the stickman. 
I feel a lot better about this walk cycle, as I personally think it is very smooth. I think this was a good practice for the final animation , as it taught me how to use points on the lines to my advantage and also taught me that using smooth also lessens the amount of points in the line - which some of my teammates didn't know. I was quite proud of the arch on the arms. I think EBI would be adding facial features to see how they move/stay in place. 

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