Looking at Ayesha's drawings really helped me to understand what was wrong with my original design and how to alter it to fit the brief that our Director wanted. My hair definitely needed to be redder, and Ayesha had a better understand of visco girl styled clothing like what my group wanted. I also like the idea of the horror coat trope. I think the rounded head and large eyes is very common, so it was quite easy to find inspiration for a Tim Burton kind of style girl. I think my main issue was trying to make this simple enough that the others can also draw it, but not skinny and simple enough that it was hard to make (/make look interesting) as a puppet. Lots of these examples have limbs that are too thin, so I think the thick coat could help hide some armature things to help sturdy the model. That's why this was the original turnaround outfit. The outfits may change depending on what materials the model makers have.
Because Sandy shows some of these expressions in different locations, I tried to make her look different in each. For the cross strapped party dress, I took inspiration from Ayesha's crop strapped tube tob and the colours on that. I also used a demonic summoning symbol on her arm for a tattoo, one that was simple. This one summons Adnachiel, The Hunter Demon.
My team instructed to add things to make her seem more tired/aged to show a time difference. The messy strands of hair and drooping eye lids help with this, also the red bloodshot eyes. I didn't want to make them too bloodshot so they didn't blend with the mass red colour palette of the entire animation - I also didn't want to hide her angry eyes if she was ever mad whilst tired, which is the most plausible.
To save us designing a costume for a small scene like when she is in bed, I decided to have her not wear anything if she never leaves the bed anyway, but the change of her hair shows she was ready for bed without seeing what she's wearing under a duvet.

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